

Naturally, the only person qualified to lead a grass-roots resistance is none other than Mr Troska himself, and so begins the campaign. Ha! You don't get away that easily, young fella-me-lad, as is shown when the island's government collapses, leading to a Soviet invasion of his backwater hideout. The game is set before the events of Operation Flashpoint, telling the story of Victor Troska, an ex-special forces soldier seeking to retire quietly to the island of Nogova. Instead, it takes the concept of the game just a little bit further, introducing even more strategy to what was already essentially a strategical wünderkid, drawing together even individual missions within the campaign with a scrimp-and-save methodology needed to progress successfully to the culmination of the main event. Operation Flashpoint: Resistance is an attempt to redress some of the balance, but thankfully doesn't hold itself to that alone.

In fact, the only points at which the game fell down somewhat were graphically, its implementation of speech, and the occasional buggy level design. But for those that stuck with it, it provided massive long-term dividends thanks to some excellently constructed campaigns, and an extremely rewarding multiplayer co-operative mode. Twitch gaming it was not by any stretch of the imagination, requiring patience, strategy, and an abominable dollop of tactics to succeed.

Operation Flashpoint was firmly encamped in the 'love it or hate it' camp of first person shooters.
